Cooking

In Among Trees cooking is a very important feature. There are plenty items which can be cooked to improve your character statistics. In this article you can find all of these items along with their effects on the character. All of the items presented here can be combined with each other. When combined, the effects of each of them overlap.

1. Ruby Beet - can be found growing in the wild, can as well be grown in the Greenhouse. Cannot be consumed raw.

Satiety increase: 60% Health increase: 10%

Temperature increase: 10%



2. Ivory Turnip - Grown in the Greenhouse.

Satiety increase: 40% - raw and cooked

Health increase: 30% - cooked

Temperature increased: 40% - cooked



3. Button Mushroom - can be found growing in the wild. Can be consumed both cooked and raw.

Satiety increase: 20% - raw, 40% - cooked

Health increase: 40% - cooked



4. Dotty Mushroom - can be found growing in the wild. Can be consumed both cooked and raw. When consumed raw, there is a 25% chance of poisoning. Satiety increase: 30% - raw, 50% - cooked

Health increase: 20% - raw and cooked

Temperature increase: 20% - raw and cooked



5. Golden Chanterelle - can be found growing in the wild. Can be consumed both cooked and raw.

Satiety increase: 20% - raw, 30% - cooked

Temperature increase: 30% - raw, 100% - cooked



6. Hoof Fungus - can be found growing at the bottom of trees. Cannot be eaten raw.

Satiety increase: 40% - cooked



7. Black Mulberries - can be found growing in the wild. Can be consumed both cooked and raw.

Satiety increase: 10% - raw, 20% - cooked

Health increase: 20% - cooked

Temperature increase: 20% - raw, 30% - cooked



8. Chicory - can be found growing in the wild. Cannot be eaten raw.

Health increase: 30%



9. Bleak Fillet - can be obtained from caught fish.

Satiety increase: 30% - raw, 40% - cooked

Temperature increase: 20% - cooked



10. Perch Fillet - can be obtained from caught fish.

Satiety increase: 50% - raw, 60% - cooked

Temperature increase: 50% - raw, 70% - cooked